NEW GAME
DIALOG
The New Game
Dialog lets you set all the parameters of your game of
Football Mogul before you begin play.
Mogul Name
Type your name
in this field. This is the name by which your
accomplishments will be recorded in the Football Mogul
Hall of Fame.
Team City
Choose the city
of the team that you would like to play from among the
list. Because New York has two teams, it is listed
twice. If you wish to play a New York team, be sure you
have selected the team you wish to play.
Team Name
This field
contains the name of the team you are controlling. You
can personalize your game by editing this name.
Difficulty
This controls
the intelligence of your computer opponents during the
game of Football Mogul. On the lowest and highest
difficulty levels, the game engine and financial model
are also altered somewhat. On the 'Fan' level, you
actually have an easier time making money than the
computer-controlled opponents. But on the 'Mogul' level,
the cards are stacked against you.
In other words,
the computer actually "cheats" against you on the
Manager and Mogul difficulty levels. This means they are
more likely to trade with each other than to complete
trades with human-controlled teams. It also includes a
boost to their player abilities when competing against
human-controlled teams.
The levels of
difficulty in Football Mogul are:
Fan - Beginner. The easiest difficulty level. The other computer GMs will sometimes agree to trades that are in your favor. And the game simulation will tilt slightly in favor of human-controlled teams.
Coach - Intermediate. A level playing field. Computer GMs will try to get the best deals. Game simulation is unaffected.
Head Coach - Challenging. At this level, the computer GMs will require more in trade from human-controlled teams than they do from each other. As mentioned above, the game engine will also cheat against you slightly, temporarily adding about 1 point to the ratings of opposing players when you play against them. This effect is increased somewhat against plays that you call more than five times per game.
Mogul - Difficult. This level implements the same changes found at the 'Head Coach' level but doubles the magnitude of each effect. Computer-controlled GMs will only accept trade offers that it thinks are lopsided in it's favor. It is still possible to find a trade that benefits your team, but it will be more difficult.
ADVANCED
NEW GAME OPTIONS
Shuffle
Players
This randomly
distributes all the players in the league. If you've
gotten tired of starting with the standard team rosters,
you may wish to choose this option and see how you do
with a random selection of league players to start with.
Fictional
Players
Football Mogul
will create a league of completely random and fictional
players and distribute them randomly. This may require
some initial trading and player signing on your part to
put a complete team on the field.
Equalize
Cities
A team's
success in Football Mogul depends largely on the
resources of it's home city. Checking 'Equalize Cities'
causes all cities to be given the same population and
financial stats. This will put all teams on a level
playing field as far as monetary resources. When running
a league, you can combine this feature with a draft
(using Roster File) or with Shuffle Players to create a
more balanced game. Team financial stats are equalized
only if you choose Equalize Cities AND Shuffle players.
Fantasy
Draft
Football Mogul
will start the game with a Fantasy
Draft, letting you pick your team from all
available players (with computer-controlled teams taking
their turns).
Replay Mode
Part of what
makes Football Mogul enjoyable is the degree of
unpredictability each time you play. One young player
might develop into a superstar the first time you play,
and be mediocre the next. Replay Mode
removes much of this randomness from Football Mogul. In
Replay Mode, Football Mogul loads each player's stats
for the upcoming season at the beginning of each season,
and uses these single-season statistics to determine
player ratings and on-field performance.
Iin Replay
Mode, you can view the player's actual stats for the
season being replayed by choosing 'Predicted' from the
dropdown menu (in dialogs such as Offense,
Defense and Sortable
Stats). Additionally, Replay Mode generally prevents
a player from being injured before they have played the
same number of season games as they did in real life.
Note that
Replay Mode is only available for Historical Seasons
(i.e. years for which actual player stats are
available).
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