Contents
 

Intro
Welcome
Playing the Game
Installation
Object of the Game
Baseball Strategy

Teams
The Team Menu
Lineup
Pitching
Defense
Strategies

Players
The Players Menu
Free Agents
Trades
Find Players
Trading Block
Hall Of Fame
Scouting Reports

News
The News Menu
Standings
Finances
Leaders
Headlines
Calendar
Playoffs
Play By Play
Box Scores

Finances
The Budget Menu
Tickets
Concessions

Broadcast
Expenses
Farm System
Build Stadium

League
The League Menu
City Editor
League Editor
Stadium Editor
Options

Tools
The Tools Menu
Output Stats
Import Stats
Fantasy Draft
Simulator
Advanced Tools

Game Files
The Game Menu
New Game
Editing Game Art
Editing Players
Creating New Players

Etc.
Running a League
Did You Know?
Glossary
Technical Support

     
 

STADIUM EDITOR

This function is used by league commissioners and database editors to modify stadium data. If you wish to build a stadium for your team within the context of the game, choose Build Stadium from the Budget Menu.

NOTE: You must be in Commissioner Mode to use the Stadium Editor to change stadium data.

First, select the team for the stadium you'd like to edit. Each team has it's own stadium.

The first edit box allows you to change the name of the stadium. (Upper left hand corner)

Altitude
Shows the altitude of the team's home city. This can only be changed by moving the team to another city (or using the City Editor).

Structure (Open / Domed / Convertible)
Open stadiums have the effect of winds which may aid home run hitters, whereas domed stadiums have still air and fewer dingers.

Surface (Natural Grass / Artificial Turf)
Open stadiums have the option of using natural grass or artificial turf. Artificial turf will lead to more hits through the infield, and more extra-base hits bouncing around the outfield.

Fan Base
A team's "fan base" reflects the team's long-term appeal, based on the team's history
. Even if you finish in last place or move a team to a new city, that team's "fan base" will remain fairly constant.

By contrast, "fan loyalty" (editable in the League Editor) is a short-term rating affected by team record. If you win the World Series, your Fan Loyalty will go up, but your Fan Base will see little or no change.

Dimensions

Set distance to the walls in five areas (Left Field / Left Center Field / Center Field / Right Center Field / Right Field). Changing these numbers has an effect on the number of hits, doubles, triples and home runs allowed in the ballpark.

Infield Quality (Poor / Fair / Average / Good / Excellent)
The quality of your infield changes how well the infielders perform. A poor infield makes for odd hops and more errors where a good infield will allow a better chance at the ball.

Infield Grass (Very Short / Short / Medium / High / Very high)
The infield grass also affects your infield players. The shorter the grass the faster the ground balls. This helps turn double-plays, but it also creates some more hits.

Visibility (Poor / Fair / Average / Good / Excellent)
Visibility refers mainly to the hitter's ability to see the pitched ball. The major factors affecting visibility are light patterns and the contrast of the ball against the center field seats. Low visibility leads to more strikeouts and lower batting averages.

Foul Ground (Tiny / Small / Average / Large / Huge)
When a field has more foul ground, the fielders have more opportunities to make outs. So, large foul ground creates a "pitchers' park" with less offense.

Capacity

This sets the seating capacity for your ballpark. The seating capacity is important for revenue. The more seats your ballpark has, the more tickets people can buy.

Convenience (Poor / Fair / Average / Good / Excellent)
The more convenient your ballpark is for your fans, the more fans will be willing to show up to your games. A stadium's convenience rating is derived from information about parking availability, proximity to population centers and major roads, and accessibility via mass transit.

Comfort (Poor / Fair / Average / Good / Excellent)
Comfort refers to the overall enjoyment of the experience at the ballpark. The more comfortable the experience, the more tickets will be sold. Comfort is a combination of a great many factors, from the variety and quality of food served, to the stadium's nostalgic history. The closeness of seats to the field and modernity of the facility also affect this rating.

Sight Lines (Poor / Fair / Average / Good / Excellent)
Sight lines refers to the view of the game provided by the average seat. Stadiums intended for sports other than baseball tend to have poor sight lines with seats directed away from the action. Older stadiums also have some obstructed-view seats because of construction supports and the like. Newer stadiums built solely for baseball tend to have the best sight lines. The quality of a stadium's sight lines has an effect on tickets sold, but less so than convenience or comfort.

STADIUM EFFECTS
This section reflects the actual effect that the stadium charactistics have on baseball games played within it. A value of 100 indicates no effect on this statistic, while a value above 100 indicates that this result occurs more often at this stadium. For example, a value of 120 next to 'Home Runs' means this stadium produces 20% more home runs than the league average.

There are two ways to edit these effects. First, you can edit the Playing Field and Dimensions data for the stadium, and click 'Calculate Stadium Effects'. This will ask the computer to calculate stadium effects for you, based on the stadium's altitude, dimensions and other characteristics.

Alternatively, you can enter Stadium Effects directly into the text boxes and then click 'Done'. The computer will save the data you entered, and ignore the stadium dimensions and attributes when simulating baseball games.

Park Factor
A number reflecting the run-scoring in this stadium. For example, if a team's stadium has a 'Park Factor' of 113, that team's players can be expected to produce 13% more runs than if they played in a neutral park. Park factors are not used by the simulation, but are used to calculate stats such as 'Batting Runs' and 'Wins Above Replacement'.

Clicking 'Calculate Park Factor' will derive the stadium's Park Factor from the listed Stadium Effects. (For example, a stadium that produces a lot of home runs will probably also have a high Park Factor).

Don't Overwrite Stadium
When playing historical seasons, Baseball Mogul automatically updates stadium data on January 1st of every year, loading a file called "NewGameStadiums.csv" from the Input Folder. However, this overwrites any changes you have made in the Stadium Editor. Checking this box will turn off this feature for the stadium currently being edited.

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