LEAGUE OPTIONS
Game Options
Commissioner Mode
Commissioner
Mode allows
you to force trades, run leagues for multiple players,
and edit the player database.
Computer
Offers Trades
This option allows the
computer to make trade offers to you during the game.
With this feature enabled, a dialog will occasionally
appear where an opposing General Manager suggests a
trade. If you hit 'Let's Talk', you'll go to the trades
dialog, where you can make counteroffers and alter the
terms of the deal. If you hit 'No Thanks', the dialog
will close, with no trade being made.
Free Agent Bidding Wars
If this box is checked,
computer-controlled teams may enter into bidding wars
for free agents that you attempt to sign, after you have
agreed to a deal with the free agent.
Program Options
Auto-Save
Checking this box causes
Baseball Mogul to save a copy of your game file before
every simulation (when you choose an item from the Play
Menu). This backup file will always be named '[Auto
Save]'.mog and can be found at the bottom of the Resume
Game Dialog.
Backup Saved Games
Every time a game is saved,
Baseball Mogul will create a backup copy of the previous
version of that saved game. This helps
protect you in case the recent saved game gets corrupted
by conflicts with the file system (such as anti-virus
programs that occasionally prevent Baseball Mogul from
saving all the game data).
Check for New Version
Leaving this box checked
will tell Baseball Mogul to check www.baseballmogul.com
for a new version of the game. If there is a new version
of the game you will be given information about how to
purchase it. This feature does not send any personal
information or any information about your computer.
Use Metric System
Display height and weight
measurements using the metric system.
Display Settings
Bold Dialog Fonts
Use bold fonts for labels
and text in all dialog boxes (aka "popup windows").
Ticker Tape
Uncheck this box to turn
off the scrolling text at the bottom of the screen. You
made need to resize your window in refresh this part of
the display area.
Show Ratings with Player
Names
Displays player
'Overall' ratings (and 'Peak' ratings if applicable)
next to their names in most dialog boxes (e.g. Lineup,
Pitching, Defense).
Always Show Scouting
Graphs
Check this box to always
show 5-year graphs on the Scouting
Report (these will be shown on top of any player
photos).
Popups for Retiring
Players
Check this box to stop play
with a popup message whenever a player on a
human-controlled team retires.
Popups for Spring Training
News
Display popup messages
(that stop the simulation) whenever there is news
related to Spring Training. This usually involves
players on your team learning new pitches from coaches
or other players.
Dialog
Box Size
Lets you adjust the size of
dialog boxes (aka "popup windows") so that they fit on
your screen. Change "Default" to a negative value (e.g.
"-10%") to make dialog boxes (and the text and items
inside them) smaller.
Note:
Some values may cause text misalignment. Values
of '-10%' and '-20%' are most useful on
computers that have been set to display larger
scale fonts.
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Player Rating Calculation
Traditional Scouting
This is the scouting system
used before Baseball Mogul 2014. Player ratings are
created by looking at a player's "true" (hidden) ratings
and then adding a degree of uncertainty. The magnitude
of this uncertainty decreases as the quality of a team's
Scouting Staff increases.
When in Commissioner
Mode, or when using Perfect Scouting, there is no
uncertainty added.
Stat-Based Scouting
Player Ratings are based
entirely on statistics that the player has already
accrued. In other words, ratings are not a magical
window into a player's "true ability level". Like a
modern-day General Manager, you must predict a player's
future performance from his past performance. Luckily,
Baseball Mogul does the work that your front office
staff would normally do, translating each player's stats
into Major League Equivalencies, and then combining
those to create a single-season projection.
Variable Scouting
Player ratings are
determined as with Traditional Scouting (above).
However, the uncertainty for each player decreases as
that player accumulates playing time. This reflects the
fact that it is easier to assess the skills of a 10-year
veteran than it is to accurately scout an 18-year-old
prospect.
Game
Sounds
Sets the volume of on-field
sounds (e.g. umpire calls, bat and ball sounds) during live play-by-play.
[Note: Game Sounds is set
to zero by default because of a crash that occurs with
some audio drivers.]
Crowd Ambience
Sets the volume of the
constant "background noise" heard at the stadium in play-by-play mode. Also
called the "crowd loop" -- these sounds are stored in
CrowdLoop0.ogg and CrowdLoop1.ogg (both files are played
simultaneously by Baseball Mogul).
Crowd Reactions
Sets the volume of crowd
cheers in reaction to on-field events during live
play-by-play.
Play-By-Play:
Settings
Quick Play
This option
forces the ball flight to cut short before the end of
each play, so you can quickly move on to the next play.
If you want to see the ball land on fly balls and pop
ups, leave the option turned off.
Confirm Lineup
Before Game
By
default, Baseball Mogul will stop the simulation
before entering Play-By-Play Mode, to allow
you to make changes to your lineup and starting pitcher
for that day's game. Uncheck this box if you would like
the simulation to continue without stopping in these
situations.
Stop Sim After
PBP Game
By default,
Baseball Mogul will stop the simulation at the end of
any game viewed or played in Play-By-Play
Mode. Uncheck this box if you would like the
simulation to continue without stopping in these
situations.
Base Coach
Hints
By default,
Baseball Mogul will display the approximate chance of
success when going for an extra base. Uncheck this box
if you would like to make these decisions without help
from your base coach.
Play-By-Play:
Stadium View
Show Play Result
Show the abbreviated play
result (e.g. "SINGLE") in the stadium window of the Play-By-Play Screen, using a
large font. If you turn off this setting, you can read
the play results in the "Inning Recap" in the upper
right.
Show Defensive Ratings
Show defensive ratings for
the current fielders, at their on-field location.
Play-By-Play:
Skip Inning Button 
The "Skip
Inning" button in the upper-right section of the Play-By-Play
page lets you simulate to the beginning of the next half
inning with one click. These settings tell Baseball
Mogul to stop the simulation before the half-inning
ends, if certain criteria are met (such as a baserunner
getting into scoring position), allowing you to resume
control of each at-bat
(or each pitch).
Player Rating Scale
This setting specifies how
ratings are displayed, but doesn't affect the underlying
code that calculates them.
Rating
Scale
|
Description |
Major
League Average
|
50
- 100
|
Percentile scale,
similar to grades awarded in academic
environments. This is the default rating scale in
Baseball Mogul.
|
75
- 80
|
25
- 100
|
Percentile scale
shifted down 5 points. This is the scale used by
the Player
Editor. |
70
- 75
|
20
- 80
|
Scale used by
professional baseball scouts (although some
organizations use a scale from 2.0 - 8.0) |
50
|
1
- 20
|
Twenty-point scale,
similar to that used by Championship Manager. |
13
|
Box Scores and
Recaps
By default,
Baseball Mogul will save box scores and recaps for every
game played by a season. This can add up to quite a bit
of data, so they can be disabled if you do not want to
view them.
-
Save User
Team Games - Only games with at least one
human-controlled team will be saved.
-
Save All
Games - All games will be stored.
-
Don't Save
Any Games - No games will be saved (except for those
linked to news stories)
You have two
choices in where to save box scores and recaps. "Save
games in .MOG" will store the data in the saved game
file. This results in a larger saved game file, but
keeps the game results from becoming mixed with other
games. "Save as Text Files" will store all recaps and
box scores in your "Output" directory and can
automatically keep multiple years of logs.
If "Delete
Files Every Season" is checked, the text files will be
erased every season to save space on your hard drive. If
you are saving to the MOG file, games are always erased
at the start of a new season. "Export
Recorded game Files" will take all the games saved in
your MOG file and write them to your "Output" directory
to be copied or processed with third party software.
Delete Recorded Games
Clicking this button erases
all box scores and recaps stored in the current game
database. It does not affect any exported files on disk.
Export
Recorded Games
Clicking this button takes
all box score and recap data currently stored in the
game and writes it to disk (as .txt files -- as if you
had chosen 'Save as text files'). The data will remain
in the currently loaded game database (unless you then
also click the 'Delete Recorded Games' button).
View as HTML
Checking this box tells
Baseball Mogul to output all Box Scores and Recaps as
HTML. These files require that you have an Internet
Browser installed.
Automatic Text Output
This section specifies
which files you would like automatically output to your
hard drive. Every file is a .txt file that can be edited
or viewed at any time. All text is written to Baseball
Mogul's "Output" directory.
- Standings
- Awards
- Trades
- Retirements
- Finances
HTML Encyclopedia
Put Players in One
Folder
If this box is checked, all
scouting reports created by the Output
Encyclopedia tool will be lumped together in one
big folder. For example, the scouting report for Wade
Boggs will be written to this location:
c:\Sports
Mogul\Baseball Mogul
2017\Encyclopedia\Players\boggswa01.html
If this box is unchecked,
player scouting reports will each be placed in a
different subfolder according to the first letter of the
player's last name, like so:
c:\Sports
Mogul\Baseball Mogul
2017\Encyclopedia\Players\b\boggswa01.html
Background Skin
The Skin drop
down under Graphics Options lets you chose among various
color and photo schemes. The "SportsMogul" skin is the
default skin. "Baseball 2008" and "Visually Impaired"
are also included.
You can also
make your own skins and download skins that other
customers have created. Look at "Skins/Readme.txt" for
more information.
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the Table of Contents
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